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NEWS / BLOG

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LATEST ARTICLES

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Winners of the Subaqueous Mix Contest

May 30th, 2014|

This year I was proud to announce the first ever mix contest. In the past, I have thrown remix contest, but this was unique because I didn’t give out stems. Instead, I gave a bunch of tools from this website and let the producer do what they will. What came out of this was some amazing original music. I am proud to announce the winners of the competition.  

Making and using creative impulse responses

May 28th, 2014|

I am Sam Windell, composer and the creator of the website FrozenPlain. The site hosts my sample libraries and Kontakt scripts, which focus on atmospheric instruments. Over the past month I have been immersed in the world of impulse responses creating a library of IRs called Frostfall. Convolution reverb is an excellent tool for emulating real spaces, it is employed by many. Most of the impulse responses about are directly recorded from halls and rooms using sine sweeps and microphones. With Frostfall, I have taken a slightly different approach. In this article I hope to show how it was made and my general experiences with impulse responses (IRs) and convolution reverberation.

PerforModule “PitchBend Vibrato” MIDI effect rack

April 16th, 2014|

As a producer we are always looking for expressive sounds that give the music a really unique and human quality. A straight sine wave is cool, but having it become really expressive is a key to a really provocative track.One of the ways I have gone about this is with Vibrato and Pitch Bend. Animus has created a really cool effect rack using Max For Live and some MIDI effects racks to make it really easy to control your midi instrument and add a really expressive touch to the sound.   Animus, a pack creator at PerforModule, hit me up about his new rack and wanted to share it with this community. I of course said yes, because the more awesome resources we can all share the better.   To start, here is the link to the download for free.Just become a member of the site and you will see the link below and have access to all the other amazing resources and premium content in our monthly newsletter. Download PitchBend & Vibrato Effects Rack So now that you are

The Process of Finishing Tracks

April 15th, 2014|

Something Joshua Penman, aka Akara told me years ago has stuck with me. He said that when making music you got to understand that it sounds bad all the way up until it’s completed. Only then, when everything is polished and complete, will you feel you have the track you wanted. He also talked to me a lot about understanding that it’s a process and it takes time. When you are sketching out a song you should know it won’t sound good, but somewhere down the line it will sound amazing.  In this article I wanted to talk about my process of making my album and how I used this wisdom to take time with my process. The Process Unfolding In a later article I showed off my steps to writing a track. I walked through the idea of making a sketch, a working composition, and then a final master.  I also talked about working on many tracks so you never get stuck on one, and you’re always feeling fresh. The next step to this is how your sketches and compositions slowly turn into

Constructive Feedback for your Music: How to Ask?

April 11th, 2014|

In my last article I talked about questioning your tracks and wondering if what you are doing is any good. I briefly talked about asking people for their opinion on your track. I was asked to dive a little deeper on this and wanted to share some things I have learned along the way about asking for peoples opinion.   The first thing to keep in mind here is what my last article talked about, and that is staying true to yourself. Of course, some people will like it, some people will hate parts about it. Everyone has their own taste in music. Let your taste be your final guide.   There are some great advantages in asking for people’s opinions though, and when you ask the right way you will get some useful information.  Here are the 6 things to practice when looking for feedback to your music.   These concepts can be used any time you are looking for feedback for any creative endeavor, not just music. The same ideas apply when asking for feedback for a painting, poetry, or anything else.

Using Velocity with Multi Sampled Instruments

April 10th, 2014|

Then a drummer hits the high hat, each hit has a unique quality. A harder hit has a different timbre than a soft hit. There are different harmonics and ringing with every hit as well. There are some techniques you can use in Ableton Live to really capture that quality. Single Velocity Instrument: A common drum rack in Ableton live uses samples. They take a sample, like a high hat, and put that sample into a Sampler. Then every time you hit that note, or drum cell, it will play that sample. You can affect the playback in different ways. You can make it velocity sensitive to effect the sound. This way, when the MIDI had less velocity it will play back the sample at a lower volume, and Higher velocity at a higher volume. This is one way you can affect velocity, and the playback of the sample.

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OFFICE LINE

1.800.555.6789

EMERGENCY

1.800.555.0000

WORKING HOURS

9:00am – 6:00pm