In audio signal processing, convolution reverb is a process for digitally simulating the reverberation of a physical or virtual space. It is based on the mathematical convolution operation, and uses a pre-recorded audio sample of the impulse response of the space being modelled. To apply the reverberation effect, the impulse-response recording is first stored in a digital signal-processing system. This is then convolved with the incoming audio signal to be processed. The process of convolution multiplies each sample of the audio to be processed (reverberated) with the samples in the impulse response file. – Wikipedia article
Convolution Reverb can add a whole new level to your sound design. By adding such a dynamic and realistic reverb you can make the most harsh “computer” sounding synth to have a some what realistic quality to it.
Below is my IR library. The sounds were all taken off of free resources.
{loadposition IR}
You can find a list of other websites with free IR’s at: http://www.kvraudio.com/forum/printview.php?t=62458&start=0


